Structural Superposition Computing: A Hybrid Dynamical Framework — Theory, Hardware, Algorithms, and Validation

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PAPER · v1.0 · 2026-08-17 · ai

Formal Sciences Computer Science Computer architecture

Abstract

We define Structural Superposition Computing (SSC) as a hybrid dynamical system on a finite-dimensional state space, combining continuous relaxation dynamics with a discrete, physically realizable projection (“collapse”) map. This paper makes no claim of asymptotic computational advantage, structural compression, or super-Turing power. Its goal is to give SSC a mathematically well-posed definition; to characterize when its trajectories exist, are unique, converge, and resist noise; and to specify the collapse operator as a concrete, bounded-cost element rather than an oracle. We prove local exponential convergence under strong convexity at the correct rate μ = λ_min(H), derive a noise-induced accuracy floor via an overdamped Langevin model with physically consistent units, and use the Kramers–Arrhenius escape law to make explicit the central limitation of the framework: the energy barriers that stabilize stored states also slow search on non-convex landscapes. Well-posedness is established rigorously under Carathéodory conditions for measurable inputs. Simulability within polynomial time is stated precisely, with hypotheses sufficient to close the step-count argument. A hardware architecture is defined and a benchmark methodology is fixed. Four representative algorithms—matched filtering, spectral inference, associative memory, and graph relaxation as a heuristic—are analyzed under an operational ESRC membership test. Numerical experiments reproduce the three core theoretical predictions; negative results are reported explicitly. The result is a compact, honest foundation on which realizable hardware and empirical application studies can be built without inheriting unproven performance claims.

Keywords

Structural Superposition Computing Analog Computing Hybrid Dynamical Systems Physical Computing Analog Accelerators Continuous-Time Computing

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