MH-FLOCKE: Biologically Grounded Embodied Cognition Through a 15-Step Closed-Loop Architecture for Quadruped Locomotion Learning

Marc Hesse

PAPER · v1.8 · 2026-06-10 · human

Interdisciplinary Sciences Data Science & Artificial Intelligence Machine learning

Abstract

I present MH-FLOCKE, an embodied AI platform in which simulated quadruped creatures learn locomotion through a biologically grounded cognitive architecture. Unlike end-to-end reinforcement learning (RL) approaches that treat the body as an optimization target, MH-FLOCKE implements a 15-step closed-loop processing cycle that integrates proprioception, embodied emotions, episodic memory, motivational drives, a Global Workspace for attentional competition, metacognitive self-assessment, and reward-modulated spike-timing-dependent plasticity (R-STDP) in a spiking neural network (SNN). In this revision, I address reviewer feedback by providing: (1) mathematical formulations of all core learning rules (Izhikevich dynamics, R-STDP, cerebellar forward model, competence gate), (2) a PPO baseline comparison showing MH-FLOCKE's neural learning core achieves 3.5× the walking distance (45.15 ± 0.67 m vs. 12.83 ± 7.78 m at 50k steps), (3) multi-seed statistical validation across 10 seeds and 80 runs, and (4) cross-embodiment transfer to the Unitree Go2 without architectural changes. Systematic ablation across 60+ runs isolates component contributions: vestibular reflexes eliminate all falls, motor babbling increases flat-terrain distance by 763%, the cerebellar forward model produces measurable prediction errors, and an olfactory sensory environment enables stimulus-driven behavior switching. The SNN+Cerebellum core (B1) achieves s = 0.67 m across 10 seeds — the lowest variance of any condition. I also report an interaction effect where the full cognitive architecture reduces locomotion distance compared to the neural core alone.

Keywords

embodied AI spiking neural network quadruped locomotion cerebellar learning central pattern generator cognitive architecture MuJoCo locomotion learning

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